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  • in reply to: Podcasts have Disappeared #220064
    Stip
    Participant

      Thank you Abraham.

      in reply to: A coherent look among different scenes #219537
      Stip
      Participant

        I understand that it’s a tempting shortcut

        I think you misunderstand the term “show LUT”. Roger literally shoots under one and any big movie you have watched did so too. This does not even mean that you use a LUT in post, but exporting the intended look as a LUT is the only way to get it into a camera/monitor.

        “Show LUT” means a look creation. If Roger would shoot his movies with the standard Arri transformation and there would not be any look applied, his movies would feel very different.

        Yes, you can’t just slap any LUT on your footage and expect it to magically turn it into something it is not – if you carefully read what I wrote, the essence is that the look needs to be created before shooting.

        Usually experienced colorists do it but I mentioned some transformations above that provide a great starting point for everyone.

        This is the way the industry works, you can work differently but it’s the safest way to continuity under a pre-crafted idea for a look, which is what you were asking for.

        in reply to: A coherent look among different scenes #219535
        Stip
        Participant

          Look development of a project is usually done before shooting. Colorists call this “Show LUT”. The main driver is mostly the contrast curve and saturation, then there might be some hue rotations or tinting of shadows, highlights. This ‘look’ is applied to all scenes. The LUT is loaded into cameras/monitors and the project is shot under it. Costume or set design choices should be made under the show LUT as saturation and density changes can change a color’s appearance.

          If it’s a well shot production, very little additional grading will be made in post production outside of obvious color correction to match shots within scenes. Additional grading may include changes of color temperature and tint, which have great impact on emotion but don’t change the ‘look’ itself.

          Roger’s movies don’t need a show LUT because he already shoots under his own LUT, crafted by Joachim Zell of Arri and based on print film data sets – as far as I know Roger named “True Grit” as reference. It is essentially one of the best print film emulation LUTs ever created. Iirc Roger usually only makes very little tweaks to exposure and saturation in the grading suite. Everything has already been made on set using lighting, set design and costume.

          If you are using Davinci Resolve, there are great, free transformations like Juan Zambrano’s 2499 pipeline or OpenDRT for clean look development.

          in reply to: Filling Diffusion in Tight Spaces #219415
          Stip
          Participant

            Flex lights like Litemat are great for this since you could literally tape them to the wall if space is super tight.

            in reply to: Calibrating Monitors #219227
            Stip
            Participant

              Some higher end monitors can be calibrated with these devices (LUT calibration, not ICC). Lower end monitors usually not but they can have color/tint/contrast/brightness controls, so you can get them in the ballpark by dialing it in manually when comparing to a calibrated monitor.

              in reply to: Pre-Flashing negative – effects on image (David?) #219162
              Stip
              Participant

                Thank you Roger!

                There’s no need for pre-flashing, or even film, today but I still find these processes, and how people used them to achieve certain goals, very interesting.

                in reply to: Pre-Flashing negative – effects on image (David?) #219011
                Stip
                Participant

                  I love reading these insights.

                  Thank you, David!

                  in reply to: Pre-Flashing negative – effects on image (David?) #219009
                  Stip
                  Participant

                    A follow up question since you mentioned ENR.

                    Aesthetic saturation is much easier to achieve than aesthetic desaturation in a digital pipeline in my opinion.

                    With silver retention techniques, do you know if there was anything special about the desaturation of colors? Was it an even process or were some colors or densities more affected than others?

                    Since many movies that used it then still had digital color correction afterwards, it’s not easy to tell just from looking at the films.

                    in reply to: Pre-Flashing negative – effects on image (David?) #219008
                    Stip
                    Participant

                      Wow, thank you so much, David.

                      The ‘black/white paint’ analogy helps me understand the impact on color.

                      There is an element of anarchy in these analog processes that are not present in the digital world. To be clear, I don’t think they are missing or needed, nonetheless I find them – and the way people found ways to tame, mold and then use them – fascinating.

                      Thanks again.

                      in reply to: We did It! #218702
                      Stip
                      Participant

                        Congrats. I hope we get to see something 🙂

                        in reply to: Barrel distortion #218701
                        Stip
                        Participant

                          I love barrel distortion. I think it is also widely considered a “cinematic” trait as often found in anamorphic lenses.

                          in reply to: Unable to put photos into reply to post #218700
                          Stip
                          Participant

                            Same.

                            I also can’t include links.

                            in reply to: Question about Sicario 4K blu-ray (HDR) version. #218562
                            Stip
                            Participant

                              You may want to watch Steve Yedlin’s very interesting presentation “Debunking HDR”, recoded at FotoKem; Roger and James were in attendance. You find it on his website.

                              Yedlin also joined Team Deakins Podcast again recently to discuss this topic as it can be very confusing (and misleading) even for professionals. I can’t include links, otherwise it won’t let me post a comment.

                              Stip
                              Participant

                                I think starting with your phone is perfectly fine for the following reason.

                                Also, I have a second question: what is cinematography really about? Is it mostly about lighting, emotions, or something else?

                                It’s goal is to help tell the story. The story dictates many of the decisions.

                                Everyone talks about Roger Deakins’ lighting but in my opinion the more critical quality is “putting the audience where they need to be”. Simplified it means where he puts the camera, and thus us, the viewer. From shot to shot and as a scene, he is one of the best, maybe the best, to do this. He could shoot a movie without lighting at all and it would still work and be terrific because of this skill.

                                And this is what you can study and then practice just with your phone – learn about framing and putting the audience where they need to be.

                                in reply to: Happy Birthday to the legendary! #218321
                                Stip
                                Participant

                                  Happy Birthday!

                                Viewing 15 replies - 16 through 30 (of 271 total)