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Light spilling when cove lighting and darkness/story relation (No replies)

shadowest
2 weeks ago
shadowest 2 weeks ago

Hello dear Roger and friends,

I DP'd and directed a spec ad recently. When using cove lighting in small places, I always struggle to control spilling. Both there are multiple sources and relatively softer. I take advantage of inverse square law to avoid and flag them as possible as I can. Do you have any other suggestions about it?

I put the link of my spec ad below. Can you spot any continuity problems caused by uncontrolled spilling?

Lastly, I sometimes have a suspicion if I have gone too far about the darkness level even though it fits the story. Dear Roger I'd appreciate to have a comment about the darkness/story relation of the spec.

Thank you...

https://vimeo.com/698412191»

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