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Light spilling when cove lighting and darkness/story relation (1 reply)

2 months ago
shadowest 2 months ago

Hello dear Roger and friends,

I DP'd and directed a spec ad recently. When using cove lighting in small places, I always struggle to control spilling. Both there are multiple sources and relatively softer. I take advantage of inverse square law to avoid and flag them as possible as I can. Do you have any other suggestions about it?

I put the link of my spec ad below. Can you spot any continuity problems caused by uncontrolled spilling?

Lastly, I sometimes have a suspicion if I have gone too far about the darkness level even though it fits the story. Dear Roger I'd appreciate to have a comment about the darkness/story relation of the spec.

Thank you...»

Roger Deakins
3 weeks ago
Roger Deakins 3 weeks ago

I'm not sure what you mean by 'too far' with the darkness level. Looks good to me but I don't know what you were after.

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