Blade Runner 2049 - Water Reflection Effect (8 replies)
Firstly, I just want to say I really enjoyed Blade Runner 2049. I loved almost everything about it - most notably the lighting.
But I was wondering what went into creating this effect of light reflecting off moving water? Was it relatively straight forward or did it require any specific gear or techniques?
I am thinking about using this effect for an upcoming project, so any help would be appreciated.
The water was lit with 10K Fresnel lamps. There were two per side making eight in all. It was a very tricky rig because it had to be quite high, so as to not be in shot, and the lamps had to have the right angle to reflect and spill across the wall as they do. I was originally expecting that I could do this effect without lighting the water so much. The bottom of the pool had been painted black so, in my naiveté, I thought it would stay quite dark. Consequently I asked my gaffer, Billy O'Leary, to constructed long barn door extenders so that the pattern of light on the water would be a pleasing symetrical shape and the light from the two lamps would merge together.
Of course, the revolving light ,which is all that is lighting the actors on the platform, was another rig entirely. The caustics were just the background.
Is this It?
I have got one of those broll images
Nice picture. the outer ring was the main source and the inner ring just played late in the scene to soften it up. About 15 lamps per ring were lit at any one time.
So was the overhead rig connected to a computer and programed to light up certain lamps in succession?
Was this at all similar to the rig you built for the temple scenes in 'A Serious Man'? They look quite similar.
Similar in concept but the one I used for 'A Serious Man' utilized household bulbs to get a broad soft light effect, whereas here I used 300watt Fresnel lamps to focus the light in a specific area. The light still appeared soft because of the width of the number of lights burning at any one time. To begin the scene we had, maybe, 12 lamps on at any one time but the center of these twelve lamps would be the only ones at anything like full intensity. the outer lamps of the twelve would have been almost off. This effect 'chased' around the circle and the number of lamps burning at any one time grew as the scene progressed.
Out of interest, how would you approach this differently given the trouble you had flagging the lights?
Very helpful information, thank you!